Hi,
I have some problem, which puzzles me a little bit with pjsua2 under Android.
I successfully can start a call but it seems like I am unsuccessful in completely stopping it. The audio (OpenSL ES) is still running after calling pj::Call::hangup( pj::CallOpParam() );
I suppose I do need to do some further clean-up-work either before or after calling hangup? Is this correct? Maybe stopping/disconnecting the media in the onCallMediaState-handler similarly to it's start there?
Would be nice if someone could push me towards the things to take a deeper look into in such a case like this.
many thanks,
Stefan
Hi,
I have some problem, which puzzles me a little bit with pjsua2 under Android.
I successfully can start a call but it seems like I am unsuccessful in completely stopping it. The audio (OpenSL ES) is still running after calling pj::Call::hangup( pj::CallOpParam() );
I suppose I do need to do some further clean-up-work either before or after calling hangup? Is this correct? Maybe stopping/disconnecting the media in the onCallMediaState-handler similarly to it's start there?
Would be nice if someone could push me towards the things to take a deeper look into in such a case like this.
many thanks,
Stefan