Hi,
you can make it like this:
in init add create tone generator
ToneGenerator toneGenerator = new ToneGenerator();
toneGenerator.createToneGenerator(8000, 1);
ToneDigitVector digitVector = new ToneDigitVector();
add tone generator to audio port in onCallMediaStateCallback,
if (toneGenerator != null) {
toneGenerator.startTransmit(mEndpoint.audDevManager().getPlaybackDevMedia());
}
and then use this method for dtmf
public void PlayDTMFDigit(String digit) {
if (!TextUtils.isEmpty(digit)) {
try {
ToneDigit toneDigit = new ToneDigit();
toneDigit.setDigit(digit.charAt(0));
toneDigit.setOn_msec((short) 100);
toneDigit.setOff_msec((short) 200);
if (toneGenerator.isBusy()) {
digitVector.add(toneDigit);
} else {
digitVector.add(toneDigit);
toneGenerator.playDigits(digitVector);
digitVector.clear();
}
} catch (Exception e) {
Log.e(this, "", e);
}
}
}
Best Regards
Andrzej Grajnert