[CITASA] CfP: Futures of Real and Virtual Worlds

TS
Tzafnat Shpak
Tue, Mar 10, 2015 9:57 PM

[image: Journal of Virtual Worlds Research]
http://jvwresearch.us2.list-manage1.com/track/click?u=de4fa2a435382cb1fa67cb708&id=fea01686d1&e=3f7039199b

CfP: Futures of Real and Virtual Worlds
A Special exploratory Issue
Edited by: Yesha Sivan, Editor in Chief, the Journal of Virtual Worlds
Research

The Journal of Virtual Worlds Research (http://www.jvwresearch.org/) is an
online, open access peer-reviewed academic journal that engages a wide
spectrum of scholarship and welcomes contributions from the many
disciplines and approaches that intersect with virtual worlds’ research.

Design the future
This call is about the future, or more so, possible futures. We are looking
for *reflective papers (1000-3000 words) *that will describe specific
angles to the real and virtual worlds. We are exploring and defining our
future.  The collection of reflective futures will help us design the next
7 years of the journal.

Topics include but are not limited to:

  • 3D fun
  • Mini robots
  • Social networks that change our mind
  • Artificial limps
  • New forms of hardware
  • Augmented and mixed environments
  • Wearables
  • User generated content
  • 3D printing
  • Visual data streaming
  • Immersive technologies
  • Shopping from home
  • Projections of the real
  • Wireless people
  • Portable friends
  • The Internet of Things
  • Virtual currencies
  • E-readers
  • And more…

Motivation
The journal, JVWR, is celebrating its 8th year anniversary in 2015. In 2015
we will also publish the book “3D3C Platforms: Applications and Tools for
Three Dimensional Platforms for Community, Creation and Commerce

published by Springer, as a summary of this field’s state of the art.

In 2008, when Jeremiah Spence founded* #JVWR*, the excitement of a
flexible, user-generated world was very high. It seemed that the world
of Second
Life(R)
had taken years of hardware, software, and social-ware experiences
into a new level. That it would change” the world. This was yet another
wave of promise of virtual reality.

In 2008, users, business analysts and academics alike used to be at awe
because Second Life had millions of users; commerce was done virtually;
there were grievers in virtual worlds, and people could create 3D objects
by themselves.

In 2015 today, 7 years later, Facebook has more than 1.35 billion monthly
active users; commerce is done with a fingerprint via Apple pay; cyber
criminals are attacking real companies, and people are printing their own
outfits and objects. Much has changed. The virtual is becoming the real
and the real is becoming the virtual
. It seems that the term “virtual
worlds” as a key term for an academic domain, does not make sense anymore.
It is time for us, as an academic journal, to take an “academic sabbatical”
to define the future of our Journal in light the possible futures of both
worlds (real and virtual. Of course, this will be an active Sabbatical
where we try to grapple with several questions that revolve around the
nature of the field, and on how we best advance it as an academic journal.

Submission Instructions
Authors are invited to submit original scholarly papers of 1000-3000 words
including footnotes, references, and appendices. Interested authors should
submit a full paper by the deadline indicated below. All submissions
should be made via the JVWR publishing system (see www.jvwreserach.org >
About JVWR > For Authors
http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=c2af40e211&e=3f7039199b).
All submissions will be peer reviewed. Accepted papers will be published
online in the Volume 8, Number 2 (2015) of the Journal.

Deadlines and Timeline
Authors submit full paper: May 30, 2015
Editors return review report and initial decision: Jun 15, 2015
Authors submit revised paper: July 15, 2015
Editors return final comments and decision: July 31, 2015
Authors submit final version: August 15, 2015
Planned Publication: August 31, 2015

Further Information
Please contact:
Yesha Sivan yesha.sivan AT jvwresearch DOT org
Tzafnat Shpak tzafnat.shpak AT jvwresearch DOT org

And of course, you are always welcome to:

Prof. Yesha Sivan
Editor in Chief

Tzafnat Shpak
Coordinating Editor

The Journal of Virtual Worlds Research
http:www.jvwresearch.org
http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=6bca4e0e1c&e=3f7039199b

http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=7067bef063&e=3f7039199b

© 2015 Journal of Virtual Worlds Research All rights reserved.

[image: Journal of Virtual Worlds Research] <http://jvwresearch.us2.list-manage1.com/track/click?u=de4fa2a435382cb1fa67cb708&id=fea01686d1&e=3f7039199b> CfP: Futures of Real and Virtual Worlds A Special exploratory Issue Edited by: Yesha Sivan, Editor in Chief, the Journal of Virtual Worlds Research The Journal of Virtual Worlds Research (http://www.jvwresearch.org/) is an online, open access peer-reviewed academic journal that engages a wide spectrum of scholarship and welcomes contributions from the many disciplines and approaches that intersect with virtual worlds’ research. Design the future This call is about the future, or more so, possible futures. We are looking for *reflective papers (1000-3000 words) *that will describe specific angles to the real and virtual worlds. We are exploring and defining our future. The collection of reflective futures will help us design the next 7 years of the journal. Topics include but are not limited to: - 3D fun - Mini robots - Social networks that change our mind - Artificial limps - New forms of hardware - Augmented and mixed environments - Wearables - User generated content - 3D printing - Visual data streaming - Immersive technologies - Shopping from home - Projections of the real - Wireless people - Portable friends - The Internet of Things - Virtual currencies - E-readers - … - And more… Motivation The journal, JVWR, is celebrating its 8th year anniversary in 2015. In 2015 we will also publish the book “*3D3C Platforms: Applications and Tools for Three Dimensional Platforms for Community, Creation and Commerce*” published by Springer, as a summary of this field’s state of the art. In 2008, when Jeremiah Spence founded* #JVWR*, the excitement of a flexible, user-generated world was very high. It seemed that the world of *Second Life(R)* had taken years of hardware, software, and social-ware experiences into a new level. That it would change” the world. This was yet another wave of promise of virtual reality. In 2008, users, business analysts and academics alike used to be at awe because Second Life had millions of users; commerce was done virtually; there were grievers in virtual worlds, and people could create 3D objects by themselves. In 2015 today, 7 years later, Facebook has more than 1.35 billion monthly active users; commerce is done with a fingerprint via Apple pay; cyber criminals are attacking real companies, and people are printing their own outfits and objects. Much has changed. *The virtual is becoming the real and the real is becoming the virtual*. It seems that the term “virtual worlds” as a key term for an academic domain, does not make sense anymore. It is time for us, as an academic journal, to take an “academic sabbatical” to define the future of our Journal in light the possible futures of both worlds (real and virtual. Of course, this will be an active Sabbatical where we try to grapple with several questions that revolve around the nature of the field, and on how we best advance it as an academic journal. Submission Instructions Authors are invited to *submit original scholarly papers of 1000-3000 words* including footnotes, references, and appendices. Interested authors should submit a *full paper* by the deadline indicated below. All submissions should be made via the JVWR publishing system (see www.jvwreserach.org > About JVWR > For Authors <http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=c2af40e211&e=3f7039199b>). All submissions will be peer reviewed. Accepted papers will be published online in the Volume 8, Number 2 (2015) of the Journal. Deadlines and Timeline Authors submit full paper: *May 30, 2015* Editors return review report and initial decision: *Jun 15, 2015* Authors submit revised paper: *July 15, 2015* Editors return final comments and decision: *July 31, 2015* Authors submit final version: *August 15, 2015* Planned Publication: *August 31, 2015* Further Information Please contact: Yesha Sivan yesha.sivan AT jvwresearch DOT org Tzafnat Shpak tzafnat.shpak AT jvwresearch DOT org And of course, you are always welcome to: - Call details on *our website <http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=fb71849af7&e=3f7039199b>.* - Write to us directly to* info@jvwresearch.org. <info@jvwresearch.org>* - Visit us on our Facebook <http://jvwresearch.us2.list-manage1.com/track/click?u=de4fa2a435382cb1fa67cb708&id=15dd124046&e=3f7039199b> page (TheJVWR). - Follow us on *twitter <http://jvwresearch.us2.list-manage1.com/track/click?u=de4fa2a435382cb1fa67cb708&id=287357554a&e=3f7039199b>* @TheJVWR. Prof. Yesha Sivan Editor in Chief Tzafnat Shpak Coordinating Editor The Journal of Virtual Worlds Research http:www.jvwresearch.org <http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=6bca4e0e1c&e=3f7039199b> <http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=7067bef063&e=3f7039199b> © 2015 Journal of Virtual Worlds Research All rights reserved.